Next, finish up by screwing the nuts, put a little bit of super glue on the screws to ensure that they stay in place, and wait for them to dry. You can also cut some foam circles and stick them inside the mounting holes on the Raspberry Pi to make the mounting firm and immovable. You can use foam stickers and stick them inside the case to adjust the Pi if it doesn’t adjust otherwise. Be extra careful to not put the screw in the hole when you put the case back in its place. To make that easy, you need to cut out those places with pliers. Here you will notice that the place that holds the screws of the PlayStation case is too far up to allow easy mount for the Raspberry Pi.
In this step, make sure that the Pi is mounted in a way that allows the HDMI port to stick out of the serial port of your PlayStation case. Photo Credit: I nstructables Step 7: Mount the Pi The following image shows the hole for the USB so it can go past the plastic divider and underneath the board. If the solder is done right, the Pi will only turn on when the USB is plugged and the PS1 switch is on. Test the solder points using a voltammeter to see if they are properly connected to the switch. Thread the cables from underneath the board and solder each side of the cables to the PS1 power switch. Strip the ends of micro USB cables to make the connection between the two components. Next, connect the Pi to the USB power brick through the 2 micro USB cables. See the images below to understand it better. Next, you will have to plug the main power USB into the USB power brick. It may take time to drill a hole big enough to adjust the cable. Also, take out the metal prongs from the AC port and thread the powered USB cable carefully through it. For this purpose, we need to drill holes underneath and above the original Pi board so the USB cable can easily come through the back and the micro USB cable from the side. So PS1 power switch will work great as the main power switch for your Raspberry Pi. They switch on as soon as the power is supplied. If you have been working with the Raspberry Pi, then you probably know that these little processors do not come with an on/off switch. Photo Credit: Instructables Step 4: Set up the switch Next, ensure that everything else is working okay and that you have ROMS onto the Pi. save your games by holding “select +L2”, and load games by holding “select +R2”. It will allow you to exit games by holding “select” + “start”.
Once you have the software installed and configured, it is also recommended to paste the following code into RetroArch.cgf file.
RetroPie 4.6 also updates a slew of emulators to the latest versions, including those for the Commodore Amiga, Atari 2600, Atari 8, and ScummVM, the awesome engine emulator for running old-school graphic adventure games from LucasArts and some other 1980s and 1990s studios.Before we go any further, you must download the latest versions of the RetroPie Project SD-card image before you burn that on a bootable 4GB SD card. It includes always-welcome Scraper fixes for TheGameDBNet, grid view and theme improvements, and new options to disable the system name on custom collections and to save gamelist metadata after each modification. Next up are changes for EmulationStation, which gets a bump here to version 2.9.1. m3u files, and RetroAchievements support for the original PlayStation, Sega CD, and PCEngine CD.
RetroArch gets an update to 1.8.5 with a new notification system, support for “real CD-ROM” games with the ability to dump a disc image, an improved disk control system with the ability to label disks in.
RetroPie 4.6 will also only update those binaries where an actual new one is available, and it will no longer overwrite source installs during updates. Other changes include improvements to the RetroPie packaging system and core RetroPie-Setup code so that it remembers the package stage.